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Apollo Camp Cheers for Artemis ... Wii Remote Controled Light



Uploaded by: francoinc
Video Description:
Apollo Camp was held at Adobe's offices in San Francisco today. Sean Christmann, from effectiveUI, showcased a way to connect Apollo applications to a local install of the Java Runtime. The video below shows how the effectiveUI team connected a Wii remote to an Apollo "Star Wars" game.


Tags for this video: Actionscript Adobe Apollo Artemis effectiveUI Flash Java LightSaber RIA Star Wars Wii

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Comments for this video on YouTube
star wars wii yay! ( 1 year ago by eyeaml337)
star wars wii yay!
I would love to ... ( 1 year ago by hardcoregamer808)
I would love to play this.
need to do some ... ( 1 year ago by jaredkipe)
need to do some kind of time averaging to smooth out the light saber movement.
maybe he should ... ( 1 year ago by marcuschi)
maybe he should have checked out wiili beforehand to save himself some time, and not appear to take credit for the wiimote drivers
i know a canadian ... ( 1 year ago by yoursuicide)
i know a canadian girl named Artemis
Star Wars Wii! ... ( 1 year ago by Weedhappy)
Star Wars Wii! AWESOME! MicroSoft Games and sony ARE DEAD! It's official, call the morgue! XD
That guys head is ... ( 1 year ago by doritoclock)
That guys head is shaped funny , Lol
I think the problem ... ( 1 year ago by Xeracy)
I think the problem that faces the wiimote-to-lightsaber model, is the lack of ability to locate the wiimote in 3D space. Although it has no problem knowing its orientation and motion vector, etc. That would account for it to be in a stationary base location on screen.
Ah finally a ... ( 1 year ago by craftymind)
Ah finally a comment worth discussing! I agree with you to a degree, while its hard to lock down the location in 3D space, it is possible to get acceleration data on each axis. This will allow for relative positioning within the 3D space from the origin, but you'd still have to lock it down so the saber doesn't accelerate off the screen. For instance, I would like to constrain the lightsaber to an invisible cube, say...200 pixels in any direction from the origin x,y,z
Hmph. I hope he ... ( 1 year ago by whoswithme)
Hmph. I hope he credited WiiLi.
definetly will buy ... ( 1 year ago by cowboysfan28)
definetly will buy that
What star wars game ... ( 1 year ago by bathingaitch)
What star wars game is this? Tell me Now!
Michael from joey ? ( 1 year ago by agemalaga)
Michael from joey ?
Man if this is just ... ( 1 year ago by carlosfer2201)
Man if this is just a start imagine how it will be lke when they finish it!
That's an awesome ... ( 1 year ago by a3403646)
That's an awesome Wii Video. If you don't have a wii yet, you can get one for free from wii.wantsDOTit(replace DOT with .) If you already have one you should get another, because this comes with 15 free games also.
This is a very limited time offer. You better got get it now. wii.wantsDOTit(replace DOT with .)
Flash games? only ... ( 1 year ago by usywhh212)
Flash games? only AAgames.mooo . com
is this a garage ... ( 10 months ago by strappinggermanlad)
is this a garage project, or is there some real company involved? Bottom line: Is this gonna be a big game or "just" an innovative mini kindof thing?
it is true that Wii ... ( 10 months ago by WilliamsStarseeker)
it is true that Wii is working on the ligaber add-on to the wii remote for the upcoming Star Wars game: The force unleashed this is gonna be exciting with the new physics system and this fake lightsaber, this game is definitely gonna be the game of the year!
i wonder why this thing was not used in the Jedi Academy?
that is going to be ... ( 9 months ago by guitarheroman456)
that is going to be awesome!
thats a LCD ... ( 7 months ago by strappinggermanlad)
thats a LCD projector, anyone with decent income can afford that. they also have those at a lot of expositions or they couldve just rented it for they day. think before you insult people next time please



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